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Soma Union
We'll restore our world... together!

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school_lunch.png

There's an evil Nickelodeon slime monster behind that door, I just know it.

Fully Dead

Red_Nova's spirit turned into crystal.

Three Ghostly Noses

Frogge you're really up to nose good this time.

Commercial Games That "Take A While To Get Good"

- Final Fantasy XIII might take until Chapter 11 to really open up. But even before that, it's still not until Chapter 4 or 5 that you see battles with any real strategy.

- Dragon Quest VII takes over an hour before you see battles at all and puts you in a long series of fetch quests and puzzles before then. The 3DS version rewrites the intro entirely but it's still a good half hour before you see any action.

- Kind of situational, but Cube's chapter in Live a Live has only one battle at the very end. So if you do his chapter first, it can be a slog.

Chapter 2 complete. Golly gee!

author=PsiSteve
Keep up the great work! I wish that I was this organized. I'm getting better at it, but I still feel like I create things in a jumbled manner. My mind wanders once I get worn out on a specific task, then I start to get overwhelmed. Anyway, I can't wait to see more updates as they come out!

Thank you! I'm going to keep at it!

And yeah this is pretty much exactly why I decided to tackle it one chapter at a time. I just can't sit down and say "Okay, I am going to do this one specific thing for the next X hours" and it still largely boils down to what part of the game I feel like working on. At least this way I can limit that to the scope of one chapter and the contents within.

Self-discipline is tough, my dudes.

I just finished my music composition career!

Finished your education you mean.

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author=Roden


I'm okay with this.

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Oh hold on.

There's an "i" in her name.

site suggestion: introduce a monthly lottery to decide staff roles

I don't know why I worry about "too many" of my ideas being for the same genres/structures when I'm on a website where people generally make 90% RPGs and VNs...

Just say you're an "ideas guy"